Behavior Tree
2015-03-12 17:48:51 9 举报
Behavior Tree
作者其他创作
大纲/内容
Entry
CastSkill
Sequence
Is Target In Attack Range
Is Need Refresh Hatred
Selector
FindRangedTargets
AttackEnemy
ReferencedBehavior Tree(Buff State)
Has Target
Is Skill Ready
Move To Target
Select Skill Target
Attack Enemy
Get Targets In Sight
Idle
FindMeleeTargets
IsMeleeAttack
Root
SelectOneTarget
Find Hatred Target
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