OS Chapter 5
2015-10-29 20:03:28 0 举报
AI智能生成
第五章探讨了操作系统的基本概念和功能。首先,它解释了操作系统作为计算机硬件和用户之间的中介的作用。操作系统负责管理和控制计算机的硬件资源,如处理器、内存和存储设备,以确保它们被有效地利用。此外,操作系统还提供了一组服务,使用户能够执行各种任务,如文件管理、内存分配和进程调度。 本章还介绍了操作系统的主要组成部分,包括内核、设备驱动程序、文件系统和用户界面。内核是操作系统的核心部分,负责管理系统资源和提供基本的服务。设备驱动程序允许操作系统与各种硬件设备进行通信。文件系统则负责组织和管理存储在计算机上的数据。最后,用户界面使用户能够与操作系统进行交互,通过命令行或图形界面执行任务。
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chapter5 CPU Scheduling
basic concept
CPU-I/O BurstCycle
CPU Scheduler
Queue may be ordered in various ways
Preemptive Scheduling
CPU scheduling decisions may take place when a process:
Switches from running to waiting state
Switches from running to ready state
Switches from waiting to ready
Terminates
Scheduling under 1 and 4 is nonpreemptive
All other scheduling is preemptive
Dispatcher:Dispatcher module gives control of the CPU to the process selected by the short-term scheduler
Switching context
Switching to user mode
jumping to the proper location in the user program to restart that program
Dispatch latency – time it takes for the dispatcher to stop one process and start another running
Scheduling Criteria
CPU utilization – keep the CPU as busy as possible
Throughput – # of processes that complete their execution per time unit
Turnaround time – amount of time to execute a particular process
Waiting time – amount of time a process has been waiting in the ready queue
Optimization Criteria
Max CPU utilization
Max throughput
Min turnaround time\u00A0
Min waiting time\u00A0
Min response time
Scheduling Algorithm\u00A0
Process\tBurst Time\t\t P1 \u00A0 \u00A0 \u00A0 \u00A0 24\t\t P2 \u00A0 \u00A0 \u00A0 \u00A0 3\t\t P3 \u00A0 \u00A0 \u00A0 \u00A0 3\u00A0
Waiting time for P1 \u00A0= 0; P2 \u00A0= 24; P3 = 27
Average waiting time: \u00A0(0 + 24 + 27)/3 = 17
Convoy effect - short process behind long processConsider one CPU-bound and many I/O-bound processes
Shortest-Job-First (SJF) Scheduling
Associate with each process the length of its next CPU burstUse these lengths to schedule the process with the shortest time
SJF is optimal – gives minimum average waiting time for a given set of processesThe difficulty is knowing the length of the next CPU requestCould ask the user
Example of Shortest job first
Process \u00A0Burst Time\t\t \t\tP1 \u00A0 \u00A0 \u00A0 \u00A0 \u00A0 \u00A06\t\t\t\tP2\u00A0 \u00A0 \u00A0 \u00A0 \u00A0 \u00A0\t\t8\t\t \t\tP3\u00A0 \u00A0 \u00A0 \u00A0 \u00A0 \u00A0\t\t7\t\t \t\tP4\u00A0 \u00A0 \u00A0 \u00A0 \u00A0 \u00A0\t\t3
Average waiting time = (3 + 16 + 9 + 0) / 4 = 7
Determining Length of Next CPU Burst
Can only estimate the length – should be similar to the previous oneThen pick process with shortest predicted next CPU burst
tn+1 = a tn +(1-a)tn
Example of Sortest remaining time first
ProcessA \u00A0Arrival Time \u00A0Burst Time\t\t \tP1\t\u00A0 \u00A0 \u00A0 \u00A0 \u00A0\t\u00A0 \u00A0 \u00A0 \u00A0 \u00A00\t \u00A0 \u00A0 \u00A0 \u00A0 \u00A0 \u00A0 \u00A0 \u00A08\t\t\tP2 \u00A0 \u00A0 \u00A0 \u00A0 \u00A0\u00A0 \u00A0 \u00A0 \u00A0 \u00A0\t\t1 \u00A0 \u00A0 \u00A0 \u00A0 \u00A0 \u00A0 \u00A0 \u00A04\t\t \tP3\t\u00A0 \u00A0 \u00A0 \u00A0 \u00A0\u00A0 \u00A0 \u00A0 \u00A0 \u00A0\t2\t \u00A0 \u00A0 \u00A0\u00A0 \u00A0 \u00A0 \u00A0 \u00A0 9\t\t \tP4\t\u00A0 \u00A0 \u00A0 \u00A0 \u00A0\u00A0 \u00A0 \u00A0 \u00A0 \u00A0\t3\u00A0 \u00A0 \u00A0 \u00A0 \u00A0\t \u00A0 \u00A0 \u00A0 5
Average waiting time = [(10-1)+(1-1)+(17-2)+5-3)]/4 = 26/4 = 6.5 msec
Priority Scheduling
A priority number (integer) is associated with each process
The CPU is allocated to the process with the highest priority (smallest integer highest priority)PreemptiveNonpreemptive
Problem Starvation – low priority processes may never execute
Solution Aging – as time progresses increase the priority of the process
Example of Priority Scheduling
Process\u00A0\u00A0Burst Time Priority\t\t \tP1 \u00A0 \u00A0 \u00A0 \u00A0 \u00A0 \u00A0 \u00A0 \u00A0 10 \u00A0 \u00A0 \u00A0 \u00A0 \u00A0 \u00A03\t\t \tP2\u00A0 \u00A0 \u00A0 \u00A0 \u00A0 \u00A0 \u00A0 \u00A0 \u00A0 \t\t1 \u00A0 \u00A0 \u00A0 \u00A0 \u00A0 \u00A0 1\t\t \tP3 \u00A0 \u00A0 \u00A0 \u00A0 \u00A0 \u00A0 \u00A0 \u00A0 \u00A02 \u00A0 \u00A0 \u00A0 \u00A0 \u00A0 \u00A0 4\t\t \tP4\u00A0 \u00A0 \u00A0 \u00A0 \u00A0 \u00A0 \u00A0 \u00A0 \u00A0\t\t1 \u00A0 \u00A0 \u00A0 \u00A0 \u00A0 \u00A0 5\t\t\tP5\u00A0 \u00A0 \u00A0 \u00A0 \u00A0 \u00A0 \u00A0 \u00A0 \u00A0\t\t5 \u00A0 \u00A0 \u00A0 \u00A0 \u00A0 \u00A0 2
Average waiting time = [(6)+(0)+(16)+(18)+(1)]/5 = 8.2 msec
Round Robin (RR)
Timer interrupts every quantum to schedule next process
Example of RR with Time Quantum = 4
Process \u00A0Burst Time\u00A0 \u00A0P1 \u00A0 \u00A0 \u00A0 \u00A0 \u00A0 \u00A0 \u00A024\t\t \u00A0 \u00A0P2\t \u00A0\t \u00A0 \u00A0 \u00A0 \u00A0 \u00A0 \u00A0 3\t\t \u00A0 \u00A0P3 \u00A0 \u00A0 \u00A0 \u00A0 \u00A0 \u00A0 \u00A0 3
Multilevel Queue
Each queue has its own scheduling algorithm:foreground – RRbackground – FCFS
Multilevel Feedback Queue
A process can move between the various queues; aging can be implemented this way
Multilevel-feedback-queue scheduler defined by the following parameters:number of queuesscheduling algorithms for each queuemethod used to determine when to upgrade a processmethod used to determine when to demote a processmethod used to determine which queue a process will enter when that process needs service
Example of Multilevel Feedback Queue
Three queues:\u00A0Q0 – RR with time quantum 8 millisecondsQ1 – RR time quantum 16 millisecondsQ2 – FCFS
Thread Scheduling
Distinction between user-level and kernel-level threads
contention scope
Kernel thread scheduled onto available CPU is system-contention scope (SCS) – competition among all threads in system
Multiple-Processor Scheduling
CPU scheduling more complex when multiple CPUs are available
Processor affinity – process has affinity for processor on which it is currently running
soft affinity
hard affinity
Variations including processor sets
Operating System Examples
Solaris Scheduling\u00A0
Scheduler converts class-specific priorities into a per-thread global priority
Thread with highest priority runs next
Multiple threads at same priority selected via RR
Windows Scheduling
Windows uses priority-based preemptive scheduling
Highest-priority thread runs next
Dispatcher is scheduler
Real-time threads can preempt non-real-time
Algorithm Evaluation
How to select CPU-scheduling algorithm for an OS?
Queueing Models
Knowing arrival rates and service rates
Little’s Formula
Simulations
Simulations more accurate
Programmed model of computer systemClock is a variableGather statistics \u00A0indicating algorithm performanceData to drive simulation gathered viaRandom number generator according to probabilities
Implementation
Even simulations have limited accuracy
Most flexible schedulers can be modified per-site or per-system
APIs to modify priorities
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